![]() Players must navigate through randomly generated room labyrinths and face challenging bosses while uncovering the mysteries of the laboratory. The game features top-down shooter gameplay which is a unique twist on the classic shooter game formula. Unalive 010 is an action-packed indie game that takes players to an abandoned laboratory filled with terrifying mutant enemies. Unleash your shooting skills and face fierce monsters in the abandoned laboratory of Unalive 010 - a top-down shooter game with randomly generated rooms, challenging bosses, and unpredictable tests at every turn. Views from here, when there was time to look, were really impressive, and the huge landscape we could see is apparently all explorable in Borderlands 2.ĭevelopers Gearbox were keen to make the point that they feel many game sequels are just 'content dumps', additional levels with no substantive changes, so they want to make Borderlands 2 a genuinely new game with real changes, and from what I saw, they are well on the way to achieving that.Game Releasers: P2P About Unalive 010 Game The player was flung off a high damn structure by an enormous robot. There was plenty of macabre, violent humor along the way, and the demo finished with the start of what looked like a big boss battle. The moonbase can attack anywhere on the planet of Pandora, run by 'Handsome Jack', who is trying to violently bring law and order. Fighting through these as Roland is being taken away through the industrial complex, we saw enemy backup robots being fired in from a moon base, which looked really cool and emphasized the incredible scale. ![]() ![]() He has been captured by a large hovering robot, hiding out in a lair guarded by weaponized mining robots. The mission demoed saw you teaming up with a female siren in two player co-op mode, to rescue Roland, a character from the first game. ![]() The range of weaponry is really varied, with the new use-once-and-throwaway-guns called Tediores looking really cool - they have ammunition in them, but you can also throw them as grenades, making them very flexible. All the battles in Borderlands 2 were reassuringly dynamic and dramatic, without feeling scripted. ![]()
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